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C++ for C Developers | Lesson 6: Constructors & Destructors: Object Lifecycle Management

C++ for C Developers | Lesson 6: Constructors & Destructors: Object Lifecycle Management Goal: Learn about constructors (special functions for initializing objects) and destructors (special functions for cleaning up when objects are destroyed). Understand their role in ensuring objects are created in a valid state and resources are released correctly (linking back to RAII). 1. […]

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Nvidia’s Open Source Shift: Empowering the Computer Industry with PhysX and Flow

Nvidia’s Open Source Shift: Empowering the Computer Industry with PhysX and Flow Nvidia, a dominant force in computer graphics, created the notable PhysX and Flow technologies, which have significantly shaped physics and fluid dynamics simulations. PhysX serves as a robust physics engine, leveraging GPU parallel processing for realistic, real-time effects and complex virtual interactions. Complementing

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C Programming Basics: Part 10 – Preprocessor Directives and Compilation

C Programming Basics: Part 10 – Preprocessor Directives and Compilation Welcome to the tenth and final part of our C programming series! In previous articles, we’ve covered a wide range of C programming concepts, from basic syntax to advanced features like pointers and file handling. In this article, we’ll explore the preprocessor directives and compilation

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C Programming Basics: Part 9 – File Handling

C Programming Basics: Part 9 – File Handling Meta Description: Master C file handling with practical examples. Learn to read, write, and manipulate files while avoiding common pitfalls in C programming. Welcome to the ninth part of our C programming tutorial series! In previous articles, we’ve covered foundational concepts like variables, operators, control flow, functions, arrays,

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C Programming Basics: Part 8 – Pointers and Memory Management

C Programming Basics: Part 8 – Pointers and Memory Management Welcome to the eighth part of our C programming tutorial series! In previous articles, we’ve covered the fundamentals of C, variables, operators, control flow, functions, arrays, strings, structures, and unions. Now, we’re tackling one of the most powerful yet challenging aspects of C programming: pointers

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